Product,
Experience,
Games
Designer


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About




Izzan Bacharrudin Soedarsono

Contact

zzazabs@gmail.com

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The most valuable things that I learn from all works that I’ve done is how to recognize my the eagerness to learn. More work that I’ve done, it will increase my motivation and intrigue to learn new knowledge. For me, the design is not just a tool, but as a mindset that could tell us about how we face the problem by creating a question, understand the problem and figure it out the solution with a testable prototype. And most importantly, it will create a question that needs to be answered.

Also mentioning games as my main hobby, I decided to use my desirability to learn about games to become one of the additional skill that I can add to my design research skills. I believe that by understanding games design, where I learn to implement fun and engaging experience, can hone my design skills and makes differentiate with other. I believe that the combination of design research and games design can create unique possibilities to create an engaging experience and useful solutions.

I’m focused on exploring about Human-centered Design, Interaction Design, Games Design, and Service / Strategy Design.

Education


2017 - ongoing
Master Degree Candidate in Aalto University, Finland
Major in Collaborative and Industrial Design
Minor in Game Design and Production

2010 - 2015
Bachelor Degree in Bandung Institute of Technology (ITB)
Major in Product and Industrial Design


Work Experience


3/2019 - ongoing
Aalto Explorer - IxD Expert
Responsible in designing GUI and Website for Aalto Explorer.

01/2015 - 05/2017
Labtek Indie - UI Designer
Work as in-house designer and multidisciplinary team. Responsible concept, sketching, and prototyping digital product.

01/2017 - 05/2017
Labtek Indie - Design Researcher
Deciding research module based on client needs by implement human centered design.

05/2015 - ongoing
Rupa Desain - Design Archive Manager
Archiving and managing historical design product  in Indonesia.

Other Experience


10/2018
Dash Hackathon 2018 - Game Design Challenge
Participate as UI UX designer in Dash Hackathon, Games Design theme.

2014 - 2017
Design Thinking Facilitator at Labtek Indie
Help client to find solution of their problem by using design thinking method and create user stories as brief for prototyping phase.

2017
Design Thinking Facilitator with Mirum
Work for 3 days as a facilitator in Mirum, Jakarta to facilitate design thinking workshop in order to help the client find the solution based on their problem

Certificate


From Ideas to Action IDEO U Course
IDEO U License 10053733 - September 2015

Insights for Innovation IDEO U Course
IDEO U License 1589110ed75e5a - February 2016

NewSchool of Architecture & Design, 2014
Experience Design Summer Course in San Diego

Accomplishment


5/2014
Best Lighting in Bravacasa Design Challenge

2014
Fab First Thing First Exhibition, New York

6/2016
Exhibition in Casa by Bravacasa Alumni Exhibition

What I Do


Define
Ethnographic Research
Playability Evaluation
User Interviews
User Journeys
Design Probes
Games Design
Usability Testing

Deliver
Concept Development
Wireframing
Prototyping

Tools I’m using (and exploring)


Figma / Sketch / Adobe XD
Flinto
Framer
Affinity Designer
Adobe Illustrator and Photoshop
Unity3D
Processing and P5JS
3D Software (Fusion 360, Cinema4D)